|Primary caster||Fate Testarossa|
|Japanese name||プラズマランサー |
|First app.||A's (ep.5)|
When cast, Fate generates multiple electric spheres surrounded by Midchildan loops that charges their power and speed, and shoots the projectiles in the shape of arrowheads towards the opponent. Unlike Photon Lancer, which can only go in one direction, with the command phrase "Turn" Fate can stop the Plasma Lancer shots and point them in another direction if the opponent dodges.
Speed and power can be boosted if only a single bolt is used.
- In its first use in A's (ep.5), Fate fires eight lancers to hunt Signum.
- In A's (ep.9), Fate casts one lancer to attack the hidden person who has bound Nanoha Takamachi.
- This spell is used occasionally in StrikerS manga and StrikerS. Sometimes, it is cast but not shot (similar to Floater Mine), to impede prevent the opponent from moving towards Fate, e.g. in StrikerS (ep.22).
- In StrikerS (ep.26), Fate fires six lancers against Jail Scaglietti when she is bound by his Capturing Thread. It is however eliminated by his AMF.